
Overpowered Studios Game Jam: Every Submission

The window has closed, and 84 participants across 17 teams took part in the Overpowered Studios Game Jam! Over 48 hours, they built games around the theme “No Limits / Anything Goes,” with two rules: every game had to have online multiplayer, and every server had to run on Edgegap. In the end, 13 games were submitted. Judging is ongoing, and results will be announced at 18:00 EST (winner to be added here).
Forty-eight hours, one theme and 13 games! Here is every submission, with a link to its entry page and a way to play it.
Grab a friend and pick a few!
ANYTHING YOU SAY
Made by Giridhar K.
A multiplayer party brawler where players collect coins in a 3D arena, dash into rivals to knock coins loose, and use power-ups like Zero Gravity and Erase Floor. Matches last two minutes, and coin milestones unlock summons (a Car, Bomb, Anvil or Plane) that can even be triggered by voice. It supports local Host/Join or an Edgegap dedicated server.
Download the build on Indie Connect

Bait and Switch
Made by Soham Pawar.
Hide in a school of 150 lookalike fish and steal bait from a hooded fishing cult without getting caught. Every fish that’s reeled in joins the cult and hunts its old friends, and the last fish swimming wins. It’s an online party game for up to 6 players, playable in the browser.
Play on itch.io

SPONGY KILL
Made by Ben Rooban.
Spongy Kill Ops is an undersea first-person tactical team shooter in the style of Critical Ops, with Team Deathmatch through a seabed town called Coral Plaza. Quick Match uses the Edgegap Matchmaker to start a dedicated server in the region closest to the players. It supports PC and Android crossplay, and the server checks every shot before it counts.
Download the build on Indie Connect

The Ball Is ___
Made by Dharanidhar.
Arcade football where the rules keep changing: the ball can turn into a chicken or a ticking bomb, and meteors, lightning and an icy pitch get in the way. Players can face bots or play 1v1 and 2v2 online.
Play on itch.io

Cheaters
Made by squid hell (credits: Luis Callejon).
A 1v1 voxel FPS where cheating isn’t banned, it’s the whole game: no limits, no rules, no anti-cheat. Only one match can run at a time on the free server, so extra players are queued automatically.
Play on itch.io

Cosmic Frontier
Made by Tony Stark.
A space travel game with touch and keyboard controls for flying, boosting, scanning and pinging objects, plus the option to land on a planet called Aethra and walk its surface. A mystery runs through the system: something called the Choir left an echo, and reconstructing it takes two scanners at once. Players can fly solo or connect to a server address to play with friends.
Play in your browser on Indie Connect

Dumb Defusers
Made by seeyuh.
A co-op bomb defusal game where one player can see the bomb and the other can see the rules, so the two have to coordinate to know their limits. The theme is a play on words: “no” becomes “know.”
Download the Windows build on Indie Connect

Bonk Swap
Made by Gatik Gupta.
An online arena brawler where players build a humanoid fighter, customize its face and shirt, then swap roles so someone else pilots it. Matches are 4-player free-for-all or 2v2 tag team, running in the browser on Edgegap-hosted game servers.
Play in your browser

Sifi-Multiplayer
Made by Debian DS.
A browser-based co-op sci-fi FPS built in Three.js, where players create a private room, share a six-character code and play with up to 6 friends. The game server runs on Edgegap as a container, and the host checks guest shots with lag compensation by rewinding the world to what the shooter saw.
Play in your browser

TERMS & CHAOS
Made by Amit Kumar.
A 2-4 player online sci-fi arena where robotic contestants fight to hold a golden energy crown during three-minute matches. Every 20 seconds a contestant picks a rule that changes the game for everyone, such as NO BORDERS, NO OWNERSHIP or NO BRAKES.
Download the build on Indie Connect

Hyper Tactical FPS
Made by Void Gamers.
A tactical FPS where players pick an operator with an equipped weapon and a tactical ability before pressing Find Match. The loadout screen shows options like Overdrive, Combat Medkit and Kinetic Barrier, and public matches use a random map.
Play online

KillBook
Made by Waseem Khan.
A social deduction game set in a school with the power out, where everyone carries a torch and one player secretly becomes the Killer by finding the Killbook. Players hold meetings to talk and vote, with up to 14 players on desktop or phones. Matches run on authoritative Edgegap game servers, and each player is only sent what their character can see.
Play on itch.io

Please Hold The Other End
Made by Sarim S.
A co-op delivery game for 2-4 players, where the crew carries fragile cargo through physics-based obstacle courses with fans and spinning hazards. Players customize their character, earn cash for upgrades, and take on harder difficulties across five deliveries.
Download the build (Google Drive)

Written by
Gabriel Parent (Director)






