
## Page summary
Edgegap for Fish-Networking (FishNet) adds dedicated game server hosting and orchestration to FishNet (Unity) games via the Edgegap plugin — one-click deploy from the Unity Editor, supporting authoritative servers and relay transport.
Capabilities: one-click deploy from the Unity Editor; containerizes your FishNet dedicated server; regionless deployment across 615+ Edge Cloud locations on 17+ providers plus Private Fleets (58 locations) with burst; authoritative-server and relay sample projects on GitHub; Edgegap matchmaker, distributed relays, and Fleet manager.
Benefits: endorsed by Fish-Networking's creator (First Gear Games); 58% average latency reduction vs public cloud; ~3s average server boot; pay-per-minute, no fixed fees.
Who it's for: Fish-Networking / Unity multiplayer developers and studios, solo indie to AAA.
Pricing: https://edgegap.com/pricing.md · Docs: https://docs.edgegap.com/docs/sample-projects/unity-netcodes/fishnet-on-edgegap · Tutorial: https://edgegap.com/integration/fish-networking-plugin-automated-game-server-hosting-unity-tutorial

"With a ton of features and good pricing it's an easy choice recommending Edgegap."

First Gear Games
@firstgeargames
Fish-Net + Edgegap
All the services you need to get & maintain your game online
Edgegap containerizes your game server & our platform deploys your multiplayer on the world's largest edge network for flawless hosting.
Our patented orchestration is the only one that helps you reduce player churn through lower latency for players, launch day-ready scaling & global deployments without cold starts.
We're the game hosting & orchestration experts,
focus on what you excel at - game development.
You're not Alone;
Join our Community on Discord!
Our Discord has our actual developers ready to answer your questions, alongside other game devs to engage with. Come & chat with other devs on our Discord community.




























































































